Course Content
Month 1| Introduction to 3D Animation & Basic Modeling || Week 1: Fundamentals of 3D Animation
Get started with the world of 3D by learning the basics of animation, industry workflows, and essential modeling tools. This session covers core concepts like 3D space, animation types, and how to create simple objects.
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Week 2: Hard Surface Asset Projects
Session 6: Blockout – Sci-fi Helmet (Part 1) 1. Blocking primary forms using primitives and mirror modifier 2. Reference usage and scale planning
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Week 3: Sculpting in Blender
Session 11: Blender Sculpt Mode Introduction 1. Sculpt mode layout and settings 2. Overview of brushes: Grab, Inflate, Clay, Smooth
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Week 2: Walk Cycles and Weight Shifts
Session 6: Skinning and Weight Painting 1. Skinning overview: Attaching mesh to skeleton 2. Understanding weight painting and vertex groups 3. Cleaning up skin weights to avoid deforming issues 4. Using automatic and manual skinning techniques
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Job-Ready CGI & VFX Masterclass by MasterFlair | English Version
About Lesson
  1. Shaping facial forms with extrude and loop cuts
  2. Eye sockets, mouth, and nose placement
  3. Clean facial topology basics
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